RKO Interactive

2025

Technical Writing and Business Communications

Managed technical, user-facing, and business communications for an indie game development studio.

Organization

RKO Interactive

Technical Writer and Business Communications Assistant

Timeline

Sept-Dec 2025

Technical Writer and Business Communications Assistant

Industry

Gaming, VR

Technical Writer and Business Communications Assistant

Specialization

Technical, UX, & Grant Writing

Technical Writer and Business Communications Assistant

Overview

RKO Interactive is an independent video game development studio that specializes in virtual reality (XR/VR).

I worked as a Technical Writer and Business Communications Assistant at RKO Interactive. They are most known for developing Davigo, a VR vs. PC physics-based battle game.

My work was primarily based around the development of the VR Interaction Design Lab, an in-house sandbox game that allows for experimentation of physics simulations in VR—from fluids, cloth, ropes, soft-bodies, to destruction.

I was responsible for writing technical development logs that documented the technical developments of this game, in addition to funding documentation and spreadsheet data management.

Technical Writing

I wrote technical articles (dev-logs) to document my company's game development process.

I compiled clips, interviewed my developer team, wrote outlines of each developer's technical progress, and published final dev-logs on the company website. In total, I wrote forty dev-logs, and prepared thirty additional outlines. You can find all of the posts here.

Grant Writing

I produced application materials for a national funding initiative under CreativeBC.

I organized a competitive grant application for CreativeBC's Video Games Early Stage Growth Program, a provincial initiative awarding up to $50,000 for successful companies. I published a company biography, business plan, and a pitch deck, which included the following sections.

- Vision statement
- Strategic goals
- Purpose of funding
- Costs breakdown
- Expected outcomes
- Timeline/milestones
- Methods of tracking progress
- Policies for inclusive hiring

Data Spreadsheet Management

I was responsible for keep track of upcoming funding and event opportunities.

Technical Writing and Business Communications

I managed data spreadsheets in Google Sheets, where I compiled information about international gaming events and funding opportunities. These spreadsheets were regularly updated (at least once a week) with information I would obtain through my own research.

Funding Opportunities
International Gaming Events
  • Deadlines

  • Upcoming or past events

  • Type of funding

  • Indie entry eligibility

  • Eligibility requirements

  • Potential costs

  • Funding allocation, etc.

  • Location, etc.

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